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#995 - Iron Thorns
PadrãoShiny
Categoria: Paradox Pokémon
Altura: 1,6 mPeso: 303,0 Kg
Cor: Green
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 285
Taxa de captura: 30
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Atk +3Total: 3
Competitivo
In-Game
Abilities
Quark Drive: Se Electric Terrain estiver ativo ou o Pokémon usar um Booster Energy, o stat mais alto aumentará em 1,3x, ou em 1,5x se for a Speed.
Base stats
HP
Atk
Def
SpA
SpD
Spe
100
134
110
70
84
72
Level 50
Level 100
160 207
310 404
125 204
245 403
103 178
202 350
67 134
130 262
80 149
155 293
69 136
134 267
Dano recebido
×1
×1
×1
×½
×1
×2
×½
×¼
×1
×2
×4
×1
×½
×½
×1
×1
×1
×2
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Level up
Evento
6010025Tem 30% de chance de causar flinch.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Charge
Level up
Machine
Evento
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Dance
Machine
20Raises the user's Attack and Speed by 1.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Level up
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Eerie Impulse
Machine
10015Lowers the target's Sp Atk by 2.
Electric Terrain
Level up
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Level up
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Giga Impact
Level up
Machine
150905O usuário não pode mover no próximo turno.
Heavy Slam
Machine
10010More power the heavier the user than the target.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Fang
Level up
Machine
65951510% chance to freeze. 10% chance to flinch.
Ice Punch
Machine
751001510% chance to freeze the target.
Iron Defense
Level up
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Low Kick
Machine
10020More power the heavier the target.
Metal Claw
Machine
50953510% chance to raise the user's Attack by 1.
Meteor Beam
Machine
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Pin Missile
Level up
259520Hits 2-5 times in one turn.
Power Gem
Machine
8010020No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Slide
Level up
Machine
Evento
75901030% chance to make the foe(s) flinch.
Rock Throw
Level up
509015No additional effect.
Rock Tomb
Level up
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Level up
Machine
Evento
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sand Tomb
Machine
358515Traps and damages the target for 4-5 turns.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Screech
Level up
8540Lowers the target's Defense by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Stealth Rock
Level up
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stone Edge
Level up
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supercell Slam
Machine
1009515User is hurt by 50% of its HP máximo if it misses.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Fang
Level up
Machine
65951510% chance to paralyze. 10% chance to flinch.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Level up
Machine
9010015Tem 1/4 de recoil.
Cadeia evolutiva
Iron Thorns
1 nível evolutivo.
Descrição In-game:
Violet
Some of its notable features match those of an object named within a certain expedition journal as Iron Thorns.
Scarlet
It has some similarities to a Pokémon introduced in a dubious magazine as a Tyranitar from one billion years into the future.
Moves que aprende
Gen IX
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Rock Throw
Level 1
509015No additional effect.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Iron Defense
Level 1
15Raises the user's Defense by 2.
Electric Terrain
Level 1
105 turns. Grounded: +Electric power, can't adormecer.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Screech
Level 7
8540Lowers the target's Defense by 2.
Rock Tomb
Level 21
609515100% chance to lower the target's Speed by 1.
Bite
Level 28
6010025Tem 30% de chance de causar flinch.
Charge
Level 35
20+1 SpD, user's next Electric Move 2x power.
Rock Slide
Level 42
75901030% chance to make the foe(s) flinch.
Sandstorm
Level 49
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Wild Charge
Level 56
9010015Tem 1/4 de recoil.
Pin Missile
Level 63
259520Hits 2-5 times in one turn.
Earthquake
Level 70
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Stealth Rock
Level 77
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Level 84
100805High critical hit ratio.
Giga Impact
Level 91
150905O usuário não pode mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Charge
Machine
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Dance
Machine
20Raises the user's Attack and Speed by 1.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Eerie Impulse
Machine
10015Lowers the target's Sp Atk by 2.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heavy Slam
Machine
10010More power the heavier the user than the target.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Ice Punch
Machine
751001510% chance to freeze the target.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Low Kick
Machine
10020More power the heavier the target.
Metal Claw
Machine
50953510% chance to raise the user's Attack by 1.
Meteor Beam
Machine
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Power Gem
Machine
8010020No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sand Tomb
Machine
358515Traps and damages the target for 4-5 turns.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supercell Slam
Machine
1009515User is hurt by 50% of its HP máximo if it misses.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
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